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Definitely make a note of backing up your save data before you fly the Beluga to the moon. In particular, during The Very Definitely Final Dungeon, if you attempt to backtrack right after releasing Pey'j from his crystalline prison but before spying on the Big Bad's meeting with his Dragon and taking a picture of them, you are guaranteed to get stuck. The most common is the dreaded "lost partner" glitch, where Jade's NPC ally will either fail to spawn where they need to, or become incapable of doing a certain action that's required for you to continue.Beyond Good & Evil is notoriously prone to game-breaking bugs that will end your progress if you save after encountering them.Because you have no justification, you can't declare war, and the tutorial cannot continue.
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A part of the tutorial has you play as Belgium and declare war on France, but expansion packs introduce having to justify wars, which the tutorial does not account for. Victoria 2 has the tutorial become unwinnable after expansion packs are installed.Unfortunately, if those systems are already owned by enemies, your bombardment of the inhabitable planet may lead to it being out of your Terraformable range when the dust clears. In Sword of the Stars some scenarios require you to colonise certain systems.The only solution is to fire the council altogether.
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Even if the player has to work to create an unwinnable state, the important criteria are that the state wasn't meant to be there and it renders winning impossible. While many of these examples can be stumbled upon accidentally, others require such complicated or counterintuitive actions to trigger that it's highly unlikely most players would stumble upon them during normal gameplay. Please note that the "unintentional" aspect of this trope pertains to the developers, not the players. When cases like these occur, the game has become Unintentionally Unwinnable. They may happen because of some random glitch the developers never caught, or they may be unintended consequences of a design decision. Still, unwinnable situations do crop up in modern games, though generally not because the creators intended for them to be there. While unwinnable situations were once somewhat common (and intentional) in video games - particularly in older Adventure Game titles - today they're generally eschewed by all but the most mean-spirited games.